STANDARD HELMETS

ARMOR REQUIRED DURABILITY ARMOR CLASS

Cap
none 10 1-3

Crown
none 40 8-12

Full Helm
35 str 35 6-8

Great Helm
50 str 60 10-15

Helm
25 str 30 4-6

Skull Cap
none 15 2-4





DIABLO UNIQUE HELMETS

NAME SPECIAL ABILITIES REQUIRED DURABILITY

Fools Crest
(Helm)
Armor Class: 4
-4 all Attributes
+100 Hitpoints
+1-+6 damage from Enemies
Attacker takes 1-3 damage
25 str 30

Gotterdammerung
(Great Helm)
+20 all Attributes
Armor Class: 60
-4 Damage from Enemies
-40% Light Radius
All resistance equals 0
50 str 70

Harlequin Crest
(Cap)
+2 all Attributes
Armor Class: -3
-1 Damage from Enemies
+7 Hitpoints
+7 Mana
none 15

Helm of Spirits
(Helm)
Armor Class: 5
Hit steals 5% Life
25 str 30

Lightforge
(Great Helm)
** a hacked item **
Armor Class: 15
+150% Damage
+25% Chance to hit
+40% Light radius
10-20 Fire hit damage
+8 to all Attributes
none Indestructible

Overlord's Helm
(Helm)
-20 to Magic
+20 Strength
+15 Dexterity
+5 Vitality
Armor Class: 5
Altered Durability
25 str 15

Royal Circlet
(Crown)
Armor Class: 40
+10 to all Attributes
+40 Mana
+10% Light Radius
none 40

Thinking Cap
(Skull Cap)
+30 Mana
Armor Class: 3
+2 All Spell Levels
+20% Resist All
Altered Durability
none 1

The Undead Crown
(Crown)
5% Life Stealing
Armor Class: 8
none 60

Veil of Steel
(Great Helm)
Armor Class: 18
+50% Resist All
-20% Light Radius
+60% Armor
-30 Mana
+15 Strength
+15 Vitality
none 60





HELLFIRE UNIQUE HELMETS

NAME SPECIAL ABILITIES REQUIRED DURABILITY
*** none ***






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Last modified: May 6, 2005
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