Part Seven Location: Wheels of Fate Objectives: Fix the Wheels of Fate Defeat the Hand Restart the Kyrandian Wheels of Fate and save Kyrandia Map of the Wheels of Fate The last change of clothes! A bird's-eye view of the Bridge. Use the alchemist's magnet on the gold dish. Now you can go through the doors. Walk up the path on the left. You will find the wheels of Kyrandia and an empty spindle. You need to repair this. Leave the room and go up the path on the right. This is an inverted version of the puzzle, the Towers of Hanoi. The aim is to pile the disks in order on the left to open the left side and then the middle to open the middle. The right side does not open. Here is the sequence for opening the mouths. L => M means move the disk on the left to the middle. R => M means move the disk on the right to the middle. L => R means move the disk on the left to the right. R => L means move the disk on the right to the left. M => R means move the disk on the middle to the right. M => L means move the disk on the middle to the left.
Return to the Kyrandian wheels and place the gear on the spindle. Use the stick to wedge the gear in place. Kyrandia is saved! But here comes the Hand with Marko. As soon as you have control, click on the left of the screen to avoid the Hand's attack. Do this a second time. When the Hand is ready to attack the third time, Marko is trying to get free. Click on the Hand and Marko and you will be able to dispose of the Hand, together, once and for all. Kyrandia is safe again!!!! But in a quiet corner of Kyrandia.... ...an accident of lightning could change everything.... |
Kyrandia 1 Walkthrough | ||||||
Brandon's Forest | Timbermist Woods | Labyrinth | Zanthia's Forest | Dark Island | Castle Kyrandia | History of Kyrandia |
Kyrandia 2 Walkthrough | ||||||
Darkmoor Swamps | Morningmist Valley | Highmoon | Volcania | Petrified Forest | Alpinia | Wheels of Fate |
Kyrandia Home Page |