WALKTHROUGH

Wheels of Fate

Part Seven
Location: Wheels of Fate
Objectives:
Fix the Wheels of Fate
Defeat the Hand
Restart the Kyrandian Wheels of Fate and save Kyrandia
Map of the Wheels of Fate







The last change of clothes!






A bird's-eye view of the Bridge.










Use the alchemist's magnet on the gold dish.
Now you can go through the doors.








Walk up the path on the left.
You will find the wheels of Kyrandia and an empty spindle.
You need to repair this.








Leave the room and go up the path on the right.











This is an inverted version of the puzzle, the Towers of Hanoi.
The aim is to pile the disks in order on the left
to open the left side and then the middle to open the middle.
The right side does not open.




Here is the sequence for opening the mouths.
L => M means move the disk on the left to the middle.
R => M means move the disk on the right to the middle.
L => R means move the disk on the left to the right.
R => L means move the disk on the right to the left.
M => R means move the disk on the middle to the right.
M => L means move the disk on the middle to the left.

To open the left mouth:

R => L, R => M, L => M, R => L, M => R, M => L, R => L, R => M,
L => M, L => R, M => R, L => M, R => L, R => M, L => M, R => L,
M => R, M => L, R => L, M => R, L => M, L => R, M => R, M => L,
R => L, R => M, L => M, R => L, M => R, M => L, R => L.

The left mouth contains your stick.


To open the middle mouth:

L => M, L => R, M => R, L => M, R => L, R => M, L => M, L => R,
M => R, M => L, R => L, M => R, L => M, L => R, M => R, L => M,
R => L, R => M, L => M, R => L, M => R, M => L, R => L, R => M,
L => M, L => R, M => R, L => M, R => L, R => M, L => M.

The middle mouth contains a gear.





Return to the Kyrandian wheels and place the gear on the spindle.
Use the stick to wedge the gear in place.
Kyrandia is saved!





But here comes the Hand with Marko.










As soon as you have control, click on the left of the screen to avoid the Hand's attack.









Do this a second time.











When the Hand is ready to attack the third time, Marko is trying to get free.









Click on the Hand and Marko and you will be able to dispose of the Hand, together, once and for all.












Kyrandia is safe again!!!!














But in a quiet corner of Kyrandia....













...an accident of lightning could change everything....













Kyrandia 1 Walkthrough
Brandon's Forest Timbermist Woods Labyrinth Zanthia's Forest Dark Island Castle Kyrandia History of Kyrandia

Kyrandia 2 Walkthrough
Darkmoor Swamps Morningmist Valley Highmoon Volcania Petrified Forest Alpinia Wheels of Fate

Kyrandia Home Page






pattycakes
Copyright © 1999, 2000, 2001 pattycakes
Last modified: January 20, 2001

The Kyrandia Games Series is © 1995, 1996, 1997, 1998
Westwood Studios